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  1. DZone
  2. Coding
  3. Java
  4. Simplify Java: Reducing Unnecessary Layers and Interfaces [Video]

Simplify Java: Reducing Unnecessary Layers and Interfaces [Video]

Simplify Java code by reducing unnecessary layers and interfaces. Unlock the power of simplicity to enhance maintainability without sacrificing functionality.

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Otavio Santana user avatar
Otavio Santana
DZone Core CORE ·
Nov. 30, 23 · Tutorial
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Java, known for its versatility and robustness, has often faced criticism for its verbosity. However, it's essential to recognize that Java's perceived verbosity is not always a fault of the language itself but can be attributed to overengineering in code design. In this article, we'll explore the benefits of simplifying Java code by reducing unnecessary layers and interfaces and unlocking the power of simplicity for enhanced maintainability without sacrificing functionality.

The Pitfall of Unnecessary Interfaces

One common practice contributing to code complexity is the creation of interfaces without a clear purpose. Consider the classical case of having one interface for one implementation:

Java
 
public interface CreditCard {
    String payment();
}

public class CreditCardImpl implements CreditCard{
    String payment();
}


The first sign of an unnecessary interface is the generation of a non-meaningful name, going against the principles of Clean Code advocated by Robert Martin. Instead of creating separate interfaces and implementations, a more straightforward approach is to have a single class handling both:

Java
 
public class CreditCard {
    public String payment() {
        return "Payment done!";
    }
}


By eliminating the unnecessary interface, the code becomes more concise and adheres to the principles of clarity and simplicity.

Choosing Interfaces Wisely

Interfaces are potent tools in Java, but they should be used judiciously. One valid interface use case is implementing design patterns like the strategy pattern. For instance, you might have various strategies in a payment system, such as credit card payments, debit card payments, and more. In such scenarios, interfaces can help define a common contract:

Java
 
public interface Payment {
    String payment();
}

public class CreditCard implements Payment {
    public String payment() {
        return "Credit card payment done!";
    }
}

public class DebitCard implements Payment {
    public String payment() {
        return "Debit card payment done!";
    }
}


Here, interfaces provide a unified structure for different payment strategies.

The Unnecessary Layer Conundrum

Another pitfall in code design involves the creation of unnecessary layers that act as mere pass-throughs, adding complexity without offering tangible benefits. Consider a scenario where an additional layer is introduced without any clear purpose:

Java
 
public class PaymentGateway {
    private CreditCard creditCard;

    public PaymentGateway(CreditCard creditCard) {
        this.creditCard = creditCard;
    }

    public String processPayment() {
        // Some processing logic
        return creditCard.payment();
    }
}


In cases where the added layer serves no meaningful purpose, it's advisable to remove it, simplifying the code and improving its clarity:

Java
 
public class PaymentProcessor {
    private CreditCard creditCard;

    public PaymentProcessor(CreditCard creditCard) {
        this.creditCard = creditCard;
    }

    public String processPayment() {
        // Processing logic directly in the class
        return creditCard.payment();
    }
}


Eliminating unnecessary layers makes the code more straightforward to maintain.

Embracing Simplicity for Maintainability

In conclusion, the key to unlocking the full potential of Java lies in embracing simplicity. Avoid unnecessary interfaces and layers that add complexity without providing clear benefits. Choose interfaces wisely, leveraging them for scenarios that enhance code structure, such as implementing design patterns. By simplifying your Java code, you make it more readable and maintainable, ensuring a more efficient and enjoyable development process.

Video


Maintainability Strategy pattern Interface (computing) Java (programming language)

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Related

  • Spring Strategy Pattern Example
  • Advanced Brain-Computer Interfaces With Java
  • Improving Unit Test Maintainability
  • Java 21 SequenceCollection: Unleash the Power of Ordered Collections

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